358 cards found.

Aerial Modification

Enchantment Aura   {4}{W} (5)

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

Illus. Jung Park


Color Identity: W,White
Printings:
Aether Revolt ()

Foreign Names:

Formats:

Aerial Modification

Enchantment Aura   {4}{W} (5)

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

Illus. Jung Park


Color Identity: W,White
Printings:
Aether Revolt ()

Foreign Names:

Formats:

Artisan's Sorrow

Instant {3}{G} (4)

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Some seers read bones or entrails. Others just like to break things.

Illus. Jung Park


Color Identity: G,Green
Printings:
Theros ()

Foreign Names:

Formats:

Artisan's Sorrow

Instant {3}{G} (4)

Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Jung Park


Color Identity: G,Green
Printings:
Theros ()

Foreign Names:

Formats:

Blade of the Bloodchief

Artifact Equipment   {1} (1)

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}

Illus. Jung Park


Color Identity:
Printings:
Commander 2017 ()

Foreign Names:

Formats:

Blade of the Bloodchief

Artifact Equipment   {1} (1)

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}

Illus. Jung Park


Color Identity:
Printings:
Zendikar ()

Foreign Names:

Formats:

Blade of the Bloodchief

Artifact Equipment   {1} (1)

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}

Illus. Jung Park


Color Identity:
Printings:
Zendikar ()

Foreign Names:

Formats:

Blade of the Bloodchief

Artifact Equipment   {1} (1)

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}

Illus. Jung Park


Color Identity:
Printings:
Commander 2017 ()

Foreign Names:

Formats:

Blighted Gorge

Land (0)

{t}: Add {C}.
{4}{R}, {t}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
The land is dying, but it will not go peacefully.

Illus. Jung Park


Color Identity: Red
Printings:
Battle for Zendikar ()

Foreign Names:

Formats:

Blighted Gorge

Land (0)

{t}: Add {C}.
{4}{R}, {t}, Sacrifice Blighted Gorge: It deals 2 damage to any target.
The land is dying, but it will not go peacefully.

Illus. Jung Park


Color Identity: Red
Printings:
Duel Decks: Merfolk vs. Goblins ()

Foreign Names:

Formats:

Blighted Gorge

Land (0)

{t}: Add {C}.
{4}{R}, {t}, Sacrifice Blighted Gorge: It deals 2 damage to any target.

Illus. Jung Park


Color Identity: Red
Printings:
Duel Decks: Merfolk vs. Goblins ()

Foreign Names:

Formats:

Blighted Gorge

Land (0)

{t}: Add {C}.
{4}{R}, {t}, Sacrifice Blighted Gorge: It deals 2 damage to any target.

Illus. Jung Park


Color Identity: Red
Printings:
Battle for Zendikar ()

Foreign Names:

Formats:

Bountiful Promenade

Land (0)

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
{t}: Add {G} or {W}.
No pilgrimage to Valor's Reach is complete without a stroll through its celebrated shopping district.

Illus. Jung Park


Color Identity: Green,White
Printings:
Battlebond ()

Foreign Names:

Formats:

Bountiful Promenade

Land (0)

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
{t}: Add {G} or {W}.

Illus. Jung Park


Color Identity: Green,White
Printings:
Battlebond ()

Foreign Names:

Formats:

Brawler's Plate

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Illus. Jung Park


Color Identity:
Printings:
Magic 2015 ()

Foreign Names:

Formats:

Brawler's Plate

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Illus. Jung Park


Color Identity:
Printings:
Magic Origins ()

Foreign Names:

Formats:

Brawler's Plate

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Illus. Jung Park


Color Identity:
Printings:
Magic 2015 ()

Foreign Names:

Formats:

Brawler's Plate

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Illus. Jung Park


Color Identity:
Printings:
Magic Origins ()

Foreign Names:

Formats:

Burst Lightning

Instant {R} (1)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.

Illus. Jung Park


Color Identity: R,Red

Burst Lightning

Instant {R} (1)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.

Illus. Jung Park


Color Identity: R,Red
Printings:
Magic Player Rewards 2010 ()

Foreign Names:

Formats:

No results found.
Bummer

358 cards found.